That's awesome. I totally would've found that bug.
With the source code, I could as well. This sort of coding bug occurs a lot.
That's awesome. I totally would've found that bug.
Prepping for cod WWII. Playing some Ghosts. Going to go ahead and give Cod a few weeks to pan out the bugs. To much butthurt for me to play new releases.
Not familiar with Fallout, but the the latest Wolfenstein looks spectacular, especially since they haven't muddied it up with multiplayer.
Does anyone else think Wolf3d2 (my name for it) looks alot like the latest Fallout? Not in content, really, but the looks.
Not familiar with Fallout, but the the latest Wolfenstein looks spectacular, especially since they haven't muddied it up with multiplayer.
That's awesome.
Made it through campaign in COD WWII. Very intense. Graphics are insane
Apple's app submission process is insane. I'm not a mobile developer, but I work with some who've had their apps rejected for the silliest reasons. I just wonder what kind of tricks some devs do to sneak past those silly reasons. And it's not like the scrutiny improves quality all that much. There are some crappy apps out there for ios. Usually the market weeds out the crap well enough. I'd rather Apple just check apps for malicious code.
I found it hilarious (just read the article today on FB) that even though the Apple AppStore or whatever has tons of apps for locating weed dispensaries and medical marijuana places and you can search certain strains and all of that in legal states, they banned and removed an app that was either by or in conjunction with Cigar Afficianado magazine for locating smoker friendly bars and restaurants for "promotion of smoking"...
That's another reason in the huge list of "why Apple sucks"